Author Topic: The name game :: Object Snaps  (Read 6140 times)

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JohnK

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The name game :: Object Snaps
« on: May 03, 2006, 11:50:29 AM »
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JohnK

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Re: The name game :: Object Snaps
« Reply #1 on: May 03, 2006, 11:51:01 AM »
You can use the TAB key to cycle through available object snaps.
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CAB

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Re: The name game :: Object Snaps
« Reply #2 on: May 03, 2006, 12:01:41 PM »
You can enter a snap over ride at the command line during a command.

Like this:
Code: [Select]
Command: line
Specify first point: mid
of
Specify next point or [Undo]: end
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Arizona

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Re: The name game :: Object Snaps
« Reply #3 on: May 03, 2006, 12:12:00 PM »
Setting the system variable osmode to 0 will turn off osnaps.
F3 is the toggle

Lin-Z

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Re: The name game :: Object Snaps
« Reply #4 on: May 03, 2006, 12:23:09 PM »
you can use them inside the CAL command such as using osnaps to add a distance to a formula

Chuck Gabriel

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Re: The name game :: Object Snaps
« Reply #5 on: May 03, 2006, 12:27:43 PM »
Running osnaps can foul up the behavior of some lisp routines.  However, if you change the osnap settings in a program to avoid this, it's good manners to put them back the way you found them when you're done.

MikePerry

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Re: The name game :: Object Snaps
« Reply #6 on: May 03, 2006, 12:59:53 PM »
You can turn OFF OSnap functionality for Hatch Patterns with OSnapHatch ( AutoCAD 2005 or above ).

ronjonp

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Re: The name game :: Object Snaps
« Reply #7 on: May 03, 2006, 01:02:11 PM »
You can type in 'OS during a command to set transparently.

Shift+RgtClk shows osnap POP.

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grush

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Re: The name game :: Object Snaps
« Reply #8 on: May 03, 2006, 01:08:31 PM »
Nearest should be removed from the POP menu.
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Re: The name game :: Object Snaps
« Reply #9 on: May 03, 2006, 01:28:25 PM »
If you miss your osnap override point, you must re-enter your override osnap before the program will snap to that point.
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whdjr

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Re: The name game :: Object Snaps
« Reply #10 on: May 03, 2006, 01:34:26 PM »
If you type in or select the wrong snap option you can just click into empty space to null out that choice and allow for another snap option.

David Hall

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Re: The name game :: Object Snaps
« Reply #11 on: May 03, 2006, 01:35:01 PM »
osmode is very usefull to set osnaps quickly
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Shinyhead

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Re: The name game :: Object Snaps
« Reply #12 on: May 03, 2006, 01:39:46 PM »
using transparent snaps on the command line with point filters can make simple macros work almost as well as full fledged lisp routines, only much smaller and simpler.

Keith™

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Re: The name game :: Object Snaps
« Reply #13 on: May 03, 2006, 01:47:59 PM »
osnaps can be accessed via LISP to return the appropriate osnap point even if osmode is set to 0.
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Bryco

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Re: The name game :: Object Snaps
« Reply #14 on: May 03, 2006, 02:16:54 PM »
Non is the command line way of turning off snaps.