Author Topic: Pline "corner"  (Read 7815 times)

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Rob...

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Re: Pline "corner"
« Reply #15 on: June 04, 2008, 08:52:37 AM »
By definition an acute is any angle less than 90 degrees.
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craigr

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Re: Pline "corner"
« Reply #16 on: June 04, 2008, 09:05:24 AM »
I have never seen that - the stretching part.

I thought closing it it made it 'pointy' - This probably explains why my 'close' option doesn't always work for me.

craigr

jonesy

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Re: Pline "corner"
« Reply #17 on: June 04, 2008, 09:11:59 AM »
Found this in the autocad help guide

Quote
Typically, the intersections of adjacent wide polyline segments are beveled. No beveling is performed for nontangent arc segments or very acute angles

Doing this I can replicate your problem, but there is no solution to it.

Oh noooooo. :(

Thanks Andy
Thanks for explaining the word "many" to me, it means a lot.

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Re: Pline "corner"
« Reply #18 on: June 04, 2008, 09:24:42 AM »
By definition an acute is any angle less than 90 degrees.
Yeah, I know but it said "very acute angles".  I would've thought "very" would be less than 28 degrees.  Oh, well.

hudster

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Re: Pline "corner"
« Reply #19 on: June 04, 2008, 09:28:02 AM »
it would appear it's any angle less that 30 degrees, up to that point it kept the corners bevelled.
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mjfarrell

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Re: Pline "corner"
« Reply #20 on: June 04, 2008, 09:47:48 AM »
I was pretty sure Tracy was a cute angel.  :wink: ;-)
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Guest

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Re: Pline "corner"
« Reply #21 on: June 04, 2008, 09:50:20 AM »
I was pretty sure Tracy was a cute angel.  :wink: ;-)

Oooohhhh, smooth... Like orange velvet!  :-)

jonesy

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Re: Pline "corner"
« Reply #22 on: June 04, 2008, 10:15:04 AM »
Aw, shucks, now you got me all embarrassed (NOT REALLY)
:angel:
Thanks for explaining the word "many" to me, it means a lot.

hudster

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Re: Pline "corner"
« Reply #23 on: June 04, 2008, 10:58:45 AM »
If you change the angle to less than 30 degrees, it loses the corner
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deegeecees

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Re: Pline "corner"
« Reply #24 on: June 04, 2008, 01:00:34 PM »
Not sure if this is an option but you could "Fake" the corner using 2 additional segments...

jonesy

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Re: Pline "corner"
« Reply #25 on: June 04, 2008, 01:09:17 PM »
Thanks Deeg, but I might just thin the Pline a little, then it might not look so obvious... I'll try that tomorrow, and any other suggestions that may turn up.

Cheers one and all
Thanks for explaining the word "many" to me, it means a lot.

Guest

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Re: Pline "corner"
« Reply #26 on: June 04, 2008, 01:22:49 PM »
Thanks Deeg, but I might just thin the Pline a little, then it might not look so obvious... I'll try that tomorrow, and any other suggestions that may turn up.

Cheers one and all

Two plines for the outer boundaries with a solid hatch?

deegeecees

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Re: Pline "corner"
« Reply #27 on: June 04, 2008, 01:27:01 PM »
Thanks Deeg, but I might just thin the Pline a little, then it might not look so obvious... I'll try that tomorrow, and any other suggestions that may turn up.

Cheers one and all

Two plines for the outer boundaries with a solid hatch?

Offset a zero width pline as many times as it takes at a short distance until the proper width is achieved? Naaaa.

A multiline with the same properties as above would achieve the desired result, and be easly moved, stretched, and wutnot.

Just thinkin out loud here...

Guest

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Re: Pline "corner"
« Reply #28 on: June 04, 2008, 01:43:08 PM »
Thanks Deeg, but I might just thin the Pline a little, then it might not look so obvious... I'll try that tomorrow, and any other suggestions that may turn up.

Cheers one and all

Two plines for the outer boundaries with a solid hatch?

Offset a zero width pline as many times as it takes at a short distance until the proper width is achieved? Naaaa.

A multiline with the same properties as above would achieve the desired result, and be easly moved, stretched, and wutnot.

Just thinkin out loud here...

Use his idea!!  I forgot all 'bout mlines - never use them.

craigr

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Re: Pline "corner"
« Reply #29 on: June 04, 2008, 02:05:07 PM »
MLines?

What's the difference between the two?

Maybe we have been using the wrong ones all along.

craigr