Author Topic: (challenge) where's waldo  (Read 3396 times)

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uncoolperson

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(challenge) where's waldo
« on: July 10, 2007, 10:09:28 AM »
where's waldo (find objects rather than words):

find a specific arrangement of objects (stick figure) in a drawing. can be scaled to whatever, the arrangement and proportion are what is used for the match (can be Paul Bunyan big or ant small).

uncoolperson

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Re: (challenge) where's waldo
« Reply #1 on: July 10, 2007, 10:10:09 PM »
okay, so i'll admit i gave it a try and gave up.... but someone here has to have some nifty idea on this one.


(this isn't anything more than fun, I'm not going to use for work or something)

CAB

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Re: (challenge) where's waldo
« Reply #2 on: July 10, 2007, 10:17:44 PM »
IMO the task is too difficult to spend time on without some motivation or end use in mind.
I've reached the age where the happy hour is a nap. (°¿°)
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uncoolperson

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Re: (challenge) where's waldo
« Reply #3 on: July 10, 2007, 10:30:27 PM »
IMO the task is too difficult to spend time on without some motivation or end use in mind.

you couldn't make use of it over a bunch of drawings?

(i probably could)

CAB

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Re: (challenge) where's waldo
« Reply #4 on: July 10, 2007, 11:34:40 PM »
Call me short sighted, but I don't.
I just draw houses for a living.

But I hope you get someone who does see the vision. :-)
« Last Edit: July 10, 2007, 11:36:37 PM by CAB »
I've reached the age where the happy hour is a nap. (°¿°)
Windows 10 core i7 4790k 4Ghz 32GB GTX 970
Please support this web site.

LE

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Re: (challenge) where's waldo
« Reply #5 on: July 10, 2007, 11:49:00 PM »
I clean houses for a living....

And do agree with CAB.... and also did not understood your proposal....
« Last Edit: July 10, 2007, 11:50:04 PM by LE »

Kerry

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Re: (challenge) where's waldo
« Reply #6 on: July 11, 2007, 12:51:46 AM »
UCP,
The task is do-able.
You provide the algorithm, I'll write the code .. that sound fair ?

keep in mind that VisualLisp does not work heuristically so expect that it would perform fairly slowly.
kdub, kdub_nz in other timelines.
Perfection is not optional.
Everything will work just as you expect it to, unless your expectations are incorrect.
Discipline: None at all.

uncoolperson

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Re: (challenge) where's waldo
« Reply #7 on: July 11, 2007, 01:17:31 AM »
UCP,
The task is do-able.
You provide the algorithm, I'll write the code .. that sound fair ?

keep in mind that VisualLisp does not work heuristically so expect that it would perform fairly slowly.
if maddess(x1(x1), y1(y1,x1), z1(z1,x1))= maddness (x2(x2), y2(y2,x2), z2(z2,x2))
yay!
end if

yeah, i know it's hard, just thought it'd be fun (a good hard challenge for some of the swampers)... and maybe usable

if i have a schematic that's i know i drew something similar elsewhere... it'd be handy to be able to find the elsewhere.... details and such.

or even a where's waldo type game (i've worked with people where we did that for fun)

Kerry

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Re: (challenge) where's waldo
« Reply #8 on: July 11, 2007, 01:20:21 AM »
 
I'd guestimate about 200 hours to write the pseudocode.


kdub, kdub_nz in other timelines.
Perfection is not optional.
Everything will work just as you expect it to, unless your expectations are incorrect.
Discipline: None at all.

uncoolperson

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Re: (challenge) where's waldo
« Reply #9 on: July 11, 2007, 01:27:13 AM »

I'd guestimate about 200 hours to write the pseudocode.




 it took me less than .5% of that to realize I'm not nearly as smart as people give me credit, gotsta be easier than that.
« Last Edit: July 11, 2007, 01:28:55 AM by uncoolperson »

ElpanovEvgeniy

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Re: (challenge) where's waldo
« Reply #10 on: July 11, 2007, 02:19:15 AM »
I have a program which carries out similar problems...
The program searches for identical polylines in the drawing and replaces with their blocks.
Polylines lay in different places of the drawing, are turned on a various corner, can be mirror reflections, a starting point in different places, quantity of points various, a direction of detour in any party...

PS. It is a pity, I cannot show the program - it a part of my work...   :-(
If to whom that is interesting, I can describe the scheme code.