Author Topic: Dynamic Block Visibility State goes weird  (Read 288 times)

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Nindrene

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Dynamic Block Visibility State goes weird
« on: February 03, 2022, 06:33:14 PM »
Help me obi-wan kenobi you are my only hope.

My brain is making this light buzzing sound from trying to figure this out and so I am going to turn to the experts. TLDR I am using a double lookup to get two visibility "states" to happen at once. I've created all of the permutations to handle it all (30 in case you were curious) And when I'm in the block editor all of the visibility states look right. What I'm trying to do is get a turnable north arrow that can get turned off, while also being able to have a bar scale. I've got 2 attributes 1 for the view name and the other for the detail number. But I have spent way too much time on this and I can't figure out what I'm doing wrong.

I try setting the "default" states of everything but still no dice. Could somebody help me please get this one over the goal line?

PS. And I've just figured it out...GG past me.

Thanks,
Nin
« Last Edit: February 03, 2022, 06:45:05 PM by Nindrene »