Author Topic: Understanding Surface Textures  (Read 306 times)

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MSTG007

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Understanding Surface Textures
« on: May 18, 2017, 01:35:06 pm »
I am wanting to understand how to apply textures to a basic surface. Usually, we don't mess with the textures. Just create a feature line assign it elevations and then add to surface as breaklines.

Is applying textures a hard tedious thing to do or is it rather simple?

Just being curious again....
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Rod

  • Newt
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Re: Understanding Surface Textures
« Reply #1 on: May 23, 2017, 10:49:19 pm »
What do you mean by applying textures?

Are you talking about applying materials so they Render?

Is so then I think you would use a "Render Only" Mask


mjfarrell

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Re: Understanding Surface Textures
« Reply #2 on: October 09, 2017, 09:00:27 am »
it can be a total PIA if your surfaces are not from a corridor....
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