Author Topic: Rendering to Scale  (Read 186 times)

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Master_Shake

  • Swamp Rat
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Rendering to Scale
« on: April 13, 2017, 08:19:04 am »
Starting with an AutoCAD 2017 drawing, what is the best way to end with a rendered, 1:1 scale version of the model?

dgorsman

  • Water Moccasin
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Re: Rendering to Scale
« Reply #1 on: April 13, 2017, 02:08:51 pm »
Define "1:1 scale version" - are you talking an image?  Or 3D printing?  The former usually involves perspective and is sized in pixels so getting "true scale" images is reaaally difficult.
If you are going to fly by the seat of your pants, expect friction burns.

try {GreatPower;}
   catch (notResponsible)
      {NextTime(PlanAhead);}
   finally
      {MasterBasics;}

Master_Shake

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Re: Rendering to Scale
« Reply #2 on: April 13, 2017, 02:24:34 pm »
It will be a top-down "plan" view of an assembly. The rendering will end up being placed on the floor for a graphical, accurate representation of something we cannot show without tearing up concrete, kind of like you had x-ray vision. 

dgorsman

  • Water Moccasin
  • Posts: 2195
Re: Rendering to Scale
« Reply #3 on: April 13, 2017, 05:49:48 pm »
Huh - interesting thought.  Kind of a hard copy version of augmented reality.

Rather than rendering, I'd switch to one of the shaded visual styles then do a straight print with 1:1 scaling.  If this is bigger than a letter size you'd better switch background to white first, otherwise all that black ink will ripple the paper.
If you are going to fly by the seat of your pants, expect friction burns.

try {GreatPower;}
   catch (notResponsible)
      {NextTime(PlanAhead);}
   finally
      {MasterBasics;}

Master_Shake

  • Swamp Rat
  • Posts: 1207
Re: Rendering to Scale
« Reply #4 on: April 19, 2017, 08:41:16 am »
Let me go try that one...The final size is about a 26" x 41" with maybe 25% of that box being filled in with "stuff".

Master_Shake

  • Swamp Rat
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Re: Rendering to Scale
« Reply #5 on: April 19, 2017, 04:15:42 pm »
That was the money ticket! It's not perfect like a rendering but for what I need, it's perfect.