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annotative scaling on one object?
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Topic: annotative scaling on one object? (Read 4110 times)
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Bethrine
Guest
Re: annotative scaling on one object?
«
Reply #15 on:
February 06, 2014, 03:40:45 PM »
I invariably end up needing more than one scale.
I am thinking I am choosing between the lessor of two evils at this point?
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Bethrine
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Re: annotative scaling on one object?
«
Reply #16 on:
February 06, 2014, 03:42:08 PM »
I can see how in 2D this is awesome.
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dgorsman
Water Moccasin
Posts: 2437
Re: annotative scaling on one object?
«
Reply #17 on:
February 06, 2014, 07:26:02 PM »
If that's a 3D object, I'd recommend dimensioning and annotating in paper space. Fewer headaches.
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If you are going to fly by the seat of your pants, expect friction burns.
try {GreatPower;}
catch (notResponsible)
{NextTime(PlanAhead);}
finally
{MasterBasics;}
Bethrine
Guest
Re: annotative scaling on one object?
«
Reply #18 on:
February 07, 2014, 08:57:10 AM »
Yes, I came to that conclusion myself.
At least now I understand it though.
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Topic:
annotative scaling on one object?