Author Topic: annotative scaling on one object?  (Read 4110 times)

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Bethrine

  • Guest
Re: annotative scaling on one object?
« Reply #15 on: February 06, 2014, 03:40:45 PM »
I invariably end up needing more than one scale.

I am thinking I am choosing between the lessor of two evils at this point?

Bethrine

  • Guest
Re: annotative scaling on one object?
« Reply #16 on: February 06, 2014, 03:42:08 PM »
I can see how in 2D this is awesome.  :-)

dgorsman

  • Water Moccasin
  • Posts: 2437
Re: annotative scaling on one object?
« Reply #17 on: February 06, 2014, 07:26:02 PM »
If that's a 3D object, I'd recommend dimensioning and annotating in paper space.  Fewer headaches.
If you are going to fly by the seat of your pants, expect friction burns.

try {GreatPower;}
   catch (notResponsible)
      {NextTime(PlanAhead);}
   finally
      {MasterBasics;}

Bethrine

  • Guest
Re: annotative scaling on one object?
« Reply #18 on: February 07, 2014, 08:57:10 AM »
Yes, I came to that conclusion myself.  :-) At least now I understand it though.  :lol: