Author Topic: Time to redraw  (Read 3052 times)

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jonesy

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Re: Time to redraw
« Reply #15 on: June 11, 2008, 02:18:53 AM »
One problem I had was when someone had used the xref as a hatch boundary or an area of the xref. To get round this I needed to  draw a new boundary and rehatch, then the problem disappeared.

I'll see if I can find the thread :)
Thanks for explaining the word "many" to me, it means a lot.

Arch_Eric

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Re: Time to redraw
« Reply #16 on: June 11, 2008, 05:00:26 PM »
I turned the video card's hardware acceleration completely off and now its faster. Makes sense. :ugly:
« Last Edit: June 11, 2008, 05:08:11 PM by Arch_Eric »