I think I've found a good routine that doesn't include the fillets.... after trying 5 others out.
It creates polyface meshes, not 3dsolids.. which sucks.
On the plus side, I can use a simple stretch command if I need to lengthen or shorten the beam... on the down side, you can't COPE the beam, by simple subtracting a solid from it... and we do mostly welded connections since we serve offshore companies with a whole lot of welders on staff.
I uh... hmph... man this is no fun. I'm going to have to make my own I think. Man I don't time for this. I'm going to have to use the dang solprof command to get these drawings out.... or I guess the smarter thing is to remove the fillet from the beams... luckily they are two, small, platforms... bleh...