TheSwamp
CAD Forums => CAD General => The Third Dimension => Topic started by: David Hall on November 14, 2007, 02:02:27 PM
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do we have any Viz users here that might be able to lend a hand? I have never used Viz, and I got a trial disk and want to see what I can do with it, but dont know where to start.
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I think there's a few of us here. Excellent program and quite fun to use, once you get past the initial "wtf am I dealing with here ?".
start asking away
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begin with the command panel
or contact me
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most of the create object command sequences are a(n) x pick, y pick, and a z (size/extrude) pick.
That or use the axis constraint locks toggels for direct keying of sizes IF you know them.
Play with lofting, basically a nurb that you attach various shapes to and extrude and transition
in a set number of steps, I like mine done loosely you'll see fewer edges. When ever extacting
objects from other objects (boolean subtract) I tend to save both resultant solids for later use.
Get a book on theater lighting, read it a while, and THEN play with lighting.
Then mess with materials, try to keep the number of MAPS to a minimum in the beginning so you
have fewer variables to tend to.
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Here is some reading you could do pretty quickly:
http://usa.autodesk.com/adsk/servlet/item?siteID=123112&id=2378174&linkID=9242896 (http://usa.autodesk.com/adsk/servlet/item?siteID=123112&id=2378174&linkID=9242896)
http://usa.autodesk.com/adsk/servlet/item?siteID=123112&id=2372018 (http://usa.autodesk.com/adsk/servlet/item?siteID=123112&id=2372018)
http://usa.autodesk.com/adsk/servlet/item?siteID=123112&id=3609892&linkID=9240655 (http://usa.autodesk.com/adsk/servlet/item?siteID=123112&id=3609892&linkID=9240655)
http://usa.autodesk.com/adsk/servlet/item?siteID=123112&id=2402697&linkID=9242896 (http://usa.autodesk.com/adsk/servlet/item?siteID=123112&id=2402697&linkID=9242896)
http://usa.autodesk.com/adsk/servlet/item?siteID=123112&id=2372335&linkID=9242896 (http://usa.autodesk.com/adsk/servlet/item?siteID=123112&id=2372335&linkID=9242896)
Happy Sailing!
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try picking something relatively simple as your first project.
I tend to use Viz for the primitives and if I need splines I use AutoCAD then import them. (each object to it's own layer as it's easier to import that way)
Also, when creating primitives, even although I may know the correct dimensions I tend just to draw the primitive any size in the window then use the modify panel to correct the sizes.
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MJF/Hendie, you avail for a quick and dirty demo? I will gladly send you the file. Unfortunatly I am on a very short time frame for this proof of concept. Basically all I need is someone to help me place 3-4 materials (which I figured out were drag and drop, I just haven't found the material I want yet) and how to place 1-2 lights to make a decent rendered pic I can print to show my boss. I plan on taking a class from local reseller if needed, and I will definetly be buying some books (although I will check out those links first)
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I should be. Work is pretty slow at the moment although that can change in a flash.
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There are a lot of mid to high polygon count blocks in there that will need their faces painted to render more correctly.
Sending that file back your way, here are a few basic materials right out of Autocad.
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Still watching for the file. So was it hard to get it to make the pic?
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Just render it....or the camera Vito view... 8-)
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Can you post your file? Just curious as to how it went.
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got put on hold for now, funny how that works. Ill post when it resurfaces