Author Topic: New to Multiple Viewport - Display Question  (Read 6150 times)

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craigr

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New to Multiple Viewport - Display Question
« on: January 10, 2014, 10:08:50 AM »
I have been using Viewports for quite a few years, but now want to add 2 extra Viewports to the same dwg. So, I have run into an issue that hopefully has a simple solution.

I put all of my 'labels' on one layer that I call Dims. These always are in a QLeader with a box around it and the Arrow pointing at the device. But, now that I am adding 2 extra Viewports, these 2 extra Viewports will have different 'zoom' scales, which throws off the scale of my text - which I have set to automatically scale to the Viewport.

What I would like to happen is for the Dims in Viewport1 to only appear in Viewport1 and NOT in the other 2 Viewports. Viewports 1 & 2 are simply zoomed in areas of the overall building which is shown in Viewport3.

I'm guessing that I could simply make layers 'Dims1', 'Dims2' & 'Dims3' then have them only show up in the appropriate Viewports, but is there another or more appropriate way of doing this?

I hope I have explained this so that you understand what I am after.

craigr

ronjonp

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Re: New to Multiple Viewport - Display Question
« Reply #1 on: January 10, 2014, 10:19:43 AM »
Not sure if LT supports this, but you can control layers per viewport when you are in floating modelspace. make sure VISRETAIN is set to 1 or you will lose the settings upon reopen.

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Bethrine

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Re: New to Multiple Viewport - Display Question
« Reply #2 on: January 10, 2014, 10:35:32 AM »
I put all my dim's on paper space, outside of the viewport.

craigr

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Re: New to Multiple Viewport - Display Question
« Reply #3 on: January 10, 2014, 10:36:38 AM »
Yes, I have heard some people do this, but for our Purposes, we ALWAYS do them within the Viewport.

Bethrine

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Re: New to Multiple Viewport - Display Question
« Reply #4 on: January 10, 2014, 10:38:13 AM »
I don't know too much about it, but I would look into the annotative scale function.

craigr

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Re: New to Multiple Viewport - Display Question
« Reply #5 on: January 10, 2014, 10:40:18 AM »
Though I don't care to do it this way, (it seems sloppy), I ended up creating a different layer for Dims for each Viewport.

It did work, but as I mentioned earlier, it just seems 'sloppy'.

Thanks for the Replies,

craigr

ronjonp

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Re: New to Multiple Viewport - Display Question
« Reply #6 on: January 10, 2014, 11:32:03 AM »
Here's a simple example of what I was talking about ... IMO much simpler.


*Go to floating model space and pull up your layers palette. You will see the VP freeze column.
« Last Edit: January 10, 2014, 11:52:58 AM by ronjonp »

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craigr

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Re: New to Multiple Viewport - Display Question
« Reply #7 on: January 10, 2014, 11:38:41 AM »
Here's a simple example of what I was talking about ... IMO much simpler.

Well, that is EXACTLY what I am looking for!!!

But, I don't get how you did it. - Yet.

LT DOES use the VISRETAIN variable and mine IS set to '1'.

Thanks for the Example, at least I now know that it CAN be done.

Now to explore.

Thanks!

craigr

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Re: New to Multiple Viewport - Display Question
« Reply #8 on: January 10, 2014, 12:09:50 PM »
Okay, I see how it is done now.

Thanks again for the help.

craigr

ronjonp

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Re: New to Multiple Viewport - Display Question
« Reply #9 on: January 10, 2014, 12:11:31 PM »
 ;D

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Rob...

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Re: New to Multiple Viewport - Display Question
« Reply #10 on: January 10, 2014, 08:34:14 PM »
Annotative scaling is the way I would go.
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ronjonp

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Re: New to Multiple Viewport - Display Question
« Reply #11 on: January 10, 2014, 09:27:14 PM »
Annotative scaling is the way I would go.


That is the way to go if he wanted to see them in all view ports.

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craigr

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Re: New to Multiple Viewport - Display Question
« Reply #12 on: January 13, 2014, 07:48:42 AM »
Honestly, the Freeze in Viewport thing worked fine.

Thanks for all of the Responses.


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dgorsman

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Re: New to Multiple Viewport - Display Question
« Reply #13 on: January 13, 2014, 10:08:54 AM »
Annotative scaling is the way I would go.


That is the way to go if he wanted to see them in all view ports.

 :?  Uhmmm, no?  You can create multiple scales, named Fred, Wilma, and Barney, all set for 1:30.  You have 3 viewports each assigned a single annotation scale.  Annotative objects (like dimensions) in model space are then assigned one or more annotation scales based on which viewport they should be visible in.
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ronjonp

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Re: New to Multiple Viewport - Display Question
« Reply #14 on: January 13, 2014, 10:24:29 AM »
Having not had to deal with annotative scales much I'd have to defer to your experience. Would you mind posting a drawing with an example ?
« Last Edit: January 13, 2014, 10:29:28 AM by ronjonp »

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