Author Topic: Non-Explodeable blocks in 2006  (Read 4848 times)

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whdjr

  • Guest
Re: Non-Explodeable blocks in 2006
« Reply #15 on: November 02, 2005, 03:44:46 PM »
is it pronounced whidjer or wahidjer?

Ummm yes, I'd like to buy a vowel please.

:)

It is not pronounced any way. 

William Harold DeLoach Jr

whdjr

  • Guest
Re: Non-Explodeable blocks in 2006
« Reply #16 on: November 02, 2005, 03:46:52 PM »
...
I found long ago that testing for the availability of a property via vlax-property-available-p, testing its current state, and then changing the state was far slower than just putting the hammer down inside a error trap. Not recommended as a blanket technique, but for some things it dramatically drops prosessing times where applicable and beneficial (like processing tens of thousands of drawings via objectdbx). Use carefully, again, not a blanket solution.
...

So...Do you always advocate speed over safety? :-P

Bob Wahr

  • Guest
Re: Non-Explodeable blocks in 2006
« Reply #17 on: November 02, 2005, 03:47:21 PM »
I don't do letters.  I'm going to pronounce it as something.  If you won't give your preferance, I get to choose.  As of now, you are Whidjer.

MP

  • Seagull
  • Posts: 17750
  • Have thousands of dwgs to process? Contact me.
Re: Non-Explodeable blocks in 2006
« Reply #18 on: November 02, 2005, 03:50:02 PM »
So...Do you always advocate speed over safety?

I believe I addressed that already.

:P
Engineering Technologist • CAD Automation Practitioner
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whdjr

  • Guest
Re: Non-Explodeable blocks in 2006
« Reply #19 on: November 02, 2005, 04:34:06 PM »
I don't do letters.  I'm going to pronounce it as something.  If you won't give your preferance, I get to choose.  As of now, you are Whidjer.

Ok then Whidjer it is.   :lol:

whdjr

  • Guest
Re: Non-Explodeable blocks in 2006
« Reply #20 on: November 02, 2005, 04:35:01 PM »
So...Do you always advocate speed over safety?

I believe I addressed that already.

:P
:lmao:

MikePerry

  • Guest
Re: Non-Explodeable blocks in 2006
« Reply #21 on: November 03, 2005, 03:35:06 AM »
Just out of curiosity, can any other this be used when you come across a block that cannot be exploded?  Not talking 2k6, but lower versions. There have been times when you have a block that is not exploded because of different x,y scales and other things of that nature.

Hi

Maybe take a look at system variable EXPLMODE.

Have a good one, Mike

DanB

  • Bull Frog
  • Posts: 367
Re: Non-Explodeable blocks in 2006
« Reply #22 on: November 08, 2005, 12:40:14 PM »
Open the new block editor feature for the block in question and check the properties window>>Block>>Allow Exploding>>Yes/No

whdjr

  • Guest
Re: Non-Explodeable blocks in 2006
« Reply #23 on: November 08, 2005, 01:39:31 PM »
Good find Dan.  :-)