Author Topic: Which software is better for 3D  (Read 3744 times)

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  • Mosquito
  • Posts: 2
Which software is better for 3D
« on: August 18, 2021, 09:58:11 AM »
Which software is better for 3D Auto Desk or Photoshop? Many people says that blender is best software for 3D but it is not good for beginners.


  • Newt
  • Posts: 200
Re: Which software is better for 3D
« Reply #1 on: August 18, 2021, 10:33:42 AM »
Personal opinion is there is no better or worse software out there. Your criteria drives the software. If you are asking what to start out with that is a whole other question (kernel verses interface) but it's still driven by what you are trying to do. I've been in the modeling world since the early 80's. My experience is once you balance all the pro's and cons they are all the same. Personal opinion again is if you are learning one to just learn it go with the most popular of that industry not the best one.

« Last Edit: August 18, 2021, 06:46:33 PM by Lonnie »


  • Bull Frog
  • Posts: 369
Re: Which software is better for 3D
« Reply #2 on: August 18, 2021, 05:03:24 PM »
"3D" can mean a whole lot of things. Both a car and a house can be designed in 3D, but I wouldn't use Revit to model a car. Therefore, Revit has integrations to allow Inventor to link files into Revit, because Inventor is better at modeling mechanical items. So first you need to figure out what your needs are. What type of items will you be modeling? What file requirements does the end product need?


  • King Gator
  • Posts: 3684
  • (x-in)->[process]->(y-out) ... simples!
Re: Which software is better for 3D
« Reply #3 on: August 18, 2021, 07:12:59 PM »
AutoCAD and the like are used for 'Computer Aided Design' (the CAD part in many cad applications), this means you can model a 3D object and then create detailed documentation from that model such as 2D drawings, parts lists and arrangements etc.

Blender, Maya (Autodesk) and others are more for just conceptual 3D modelling where the model is more used for things like rendering 3D animations (Toy Story for example) and other 3D scene representations and models for games etc. They don't lend themselves well to CAD type work as they contain no 'data' and the software isn't designed for producing documentation like CAD software.

Photoshop is for editing pixels only like photographs, and other 2D images like simple graphics designs and logos etc. You can view a screen capture of a 3D model to change colours etc but there is no '3D' in app's like Photoshop (or Illustrator).

So, you need to work out what field you need the software for (Conceptual/Games or CAD) then focus further into the specific discipline before choosing any of the available software as they all specialise in certain areas that don't always crossover to others in a lot of cases.

"Programming is really just the mundane aspect of expressing a solution to a problem."
- John Carmack

"Everything that is possible demands to exist"
- Gottfried Wilhelm von Leibniz