Author Topic: Stupid LDT bugs  (Read 3662 times)

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Mark

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Stupid LDT bugs
« on: June 17, 2005, 01:24:27 PM »
For the LDT users out there.

You know when you create a point by using "Turned angle" LDT turns off 'osmode' and sets it to '0'? Well it's still does that in 2006! Let's see now how many releases has it been........

Come on aDesK at least fix the little stuff!!

Just shows you how much time and effort they put into LDT. :roll:
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whdjr

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Stupid LDT bugs
« Reply #1 on: June 17, 2005, 01:41:47 PM »
Have you checked to see if that is coded in Lisp? :)  :?:

Mark

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Stupid LDT bugs
« Reply #2 on: June 17, 2005, 02:00:55 PM »
Nope! There's over 400 .lsp files in LDT alone and I ain't about to try and figure it out. Besides it's more fun complaining about it. :)
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Dinosaur

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Stupid LDT bugs
« Reply #3 on: June 17, 2005, 02:03:24 PM »
They haven't since introduction and won't fix anything in LDDT.  If you go through HELP, even the same grammar errors are in place.  ALL efforts are going into pushing Civil 3D out the door at the same pace they are updating AutoCad and keeping LDDT compatable.

Mark

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Stupid LDT bugs
« Reply #4 on: June 17, 2005, 02:57:47 PM »
Quote from: Dinosaur
They haven't since introduction and won't fix anything in LDDT.  If you go through HELP, even the same grammar errors are in place.  ALL efforts are going into pushing Civil 3D out the door at the same pace they are updating AutoCad and keeping LDDT compatable.

You're right of course I just get so tired of what seems like their "customers be damned" attitude. It might take a programmer an hour to fix that one bug, yet there it is, after all these releases. *sigh*
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Dinosaur

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Stupid LDT bugs
« Reply #5 on: June 17, 2005, 09:33:23 PM »
Autodesk has really been taken to task over these concerns lately in some threads over on the CadVault boards.  You might recognize one or two of the posters.