Author Topic: Vector Rendering  (Read 129 times)

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  • Bull Frog
  • Posts: 325
Vector Rendering
« on: November 01, 2019, 02:34:16 AM »
Iíve always been a big fan of rendering.  I used to do a bit of full color rendering back in the 3ds Max R3 era Ė not so much anymore.  Mostly line work (or programming) these days.

In addition to the raster oriented full colors renderings, I also a fan of 2d vector rendering.  The look and performance of such renderings are compelling.  The crisp details, the scalability Ė Iíve always felt there was a place for them in the CAD world.

Over the past 15 years or so (not very speedy, but I am tenacious), Iíve given the process some attention.   Here is a demo of the current state of the effort.  Still a long way to go Ė lots of tweaks, optimization, and UI work remain.

As can be seen in the screencast, Iím concentrating on B&W.  That has the most applicability in my workflow.  I suppose, though, that color could be beneficial and may be something I devote more time to in the future.

The computational process used certainly favors the parallel nature of outdoor lighting.  As a matter of fact, diffuse and multi point lighting may be intractable. 

Even with the limited light source, these renderings do require serious processing Ė hence the simplicity of the scene.  Iíll post more complex renders as they become available.

Sean Tessier
AutoCAD 2016 Mechanical