Author Topic: Civil 3D - Vehicle Tracking Horse Trailer?  (Read 3959 times)

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MSTG007

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Civil 3D - Vehicle Tracking Horse Trailer?
« on: January 25, 2018, 09:00:59 AM »
Anyone have any info on building a horse trailer and Truck with Vehicle Tracking?
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mjfarrell

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Re: Civil 3D - Vehicle Tracking Horse Trailer?
« Reply #1 on: January 25, 2018, 12:18:37 PM »
By default, new vehicles are created using the Vehicle Wizard. However, you can switch to the Advanced Editor from any page of the wizard, and once the vehicle is created, you can start editing in the Advanced Editor if you prefer.

On the toolbar, click Autodesk Vehicle Tracking  Properties, or click Vehicle Tracking menu  Properties  Path.
The Vehicle Library Explorer is displayed.

Make sure that the cursor is not on a vehicle, then right-click  New  Vehicle, or click the Vehicle Wizard button.
The Vehicle Wizard is displayed.

Note: All new vehicles are created in the Pool even if the cursor is over an editable library or vehicle group. This minimizes the risk of corrupting an existing library.


https://knowledge.autodesk.com/support/vehicle-tracking/learn-explore/caas/CloudHelp/cloudhelp/2018/ENU/Autodesk-VehicleTracking-Help/files/GUID-4B3B5273-8F96-4D73-A38A-97A552BC5F77-htm.html
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Michael Farrell
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mjfarrell

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Re: Civil 3D - Vehicle Tracking Horse Trailer?
« Reply #2 on: January 25, 2018, 12:23:39 PM »
the short answer for the above, you will need to understand/define the swept path(s) of the tow vehicle and the trailer in this instance.
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Michael Farrell
http://primeservicesglobal.com/

MSTG007

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Re: Civil 3D - Vehicle Tracking Horse Trailer?
« Reply #3 on: January 25, 2018, 12:27:21 PM »
Gotcha... I will go check this out. Thank you for pointing me in the direction.
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BIGAL

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Re: Civil 3D - Vehicle Tracking Horse Trailer?
« Reply #4 on: January 27, 2018, 10:33:59 PM »
We use Autoturn but similar easiest way is to copy a vehicle start with a semi this is closest to your image not a car !. Then change parameters.
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