Author Topic: Change Z coordinates to 0  (Read 2222 times)

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Fabricio28

  • Swamp Rat
  • Posts: 670
Change Z coordinates to 0
« on: September 23, 2015, 10:43:22 AM »
Hi guys,

I have sereval polyline in my drawing with Z coordinates.
How Can I change all of it to 0?

Thank you in advance

mjfarrell

  • Seagull
  • Posts: 14444
  • Every Student their own Lesson
Re: Change Z coordinates to 0
« Reply #1 on: September 23, 2015, 10:43:59 AM »
flatten


AND OR WHAT ARE THEY?
Be your Best


Michael Farrell
http://primeservicesglobal.com/

Fabricio28

  • Swamp Rat
  • Posts: 670
Re: Change Z coordinates to 0
« Reply #2 on: September 23, 2015, 10:52:25 AM »
flatten


AND OR WHAT ARE THEY?
They're Lines, Pollylines and Arcs.


mjfarrell

  • Seagull
  • Posts: 14444
  • Every Student their own Lesson
Re: Change Z coordinates to 0
« Reply #3 on: September 23, 2015, 10:55:38 AM »
ok flatten away...

although I would keep a copy of them just in case the elevations have some value.
Be your Best


Michael Farrell
http://primeservicesglobal.com/

Fabricio28

  • Swamp Rat
  • Posts: 670
Re: Change Z coordinates to 0
« Reply #4 on: September 23, 2015, 10:58:38 AM »
ok flatten away...

although I would keep a copy of them just in case the elevations have some value.

I didn't know faltten command.    :-)

Flatten command works for me.

I'll keeping using and I let you know if I have any doubts.

Thank you mjfarrel

Bryco

  • Water Moccasin
  • Posts: 1883
Re: Change Z coordinates to 0
« Reply #5 on: September 23, 2015, 01:29:22 PM »
If you use blocks, flatten is a terrible command, 4 blockrefs called A will become A-flat1,A-flat2 etc.

Another way is to use quick select to select polylines and using the elevation property and operater "not equal" to zero.
This will select them all and in the properties palette set the elevation to 0,  use similar for the arcs (center.Z=0)

Fabricio28

  • Swamp Rat
  • Posts: 670
Re: Change Z coordinates to 0
« Reply #6 on: September 24, 2015, 09:55:03 AM »
If you use blocks, flatten is a terrible command, 4 blockrefs called A will become A-flat1,A-flat2 etc.

Another way is to use quick select to select polylines and using the elevation property and operater "not equal" to zero.
This will select them all and in the properties palette set the elevation to 0,  use similar for the arcs (center.Z=0)

Hi Bryco
Thank you for advise,

But flatten command worked!  :-D

Willie

  • Swamp Rat
  • Posts: 958
  • Going nowhere slowly
Re: Change Z coordinates to 0
« Reply #7 on: September 24, 2015, 01:10:18 PM »
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