Hi, can someone explain me why scaling block that have been mirror doesn't work well ?
Here is an example. On the right, it's the original block, on the left, it's a mirror of the block on the right.
BlockReference br = (BlockReference)tr.GetObject(id, OpenMode.ForWrite);
Matrix3d m3d;
m3d = Matrix3d.Scaling(4, br.Position);
br.TransformBy(m3d);