In the previous screenshot attached to the OP, I had Global Illumination on, Final Gather set to 'auto, Ray Tracing on with 7, 7, 7 settings, and Shadows on and set to 'simple'.
--I've tried toggling off Ray Tracing, which = rendered as a grey plane from the get-go.
--I turned Ray Tracing back on to previous settings and toggled off Shadows entirely. = It begins to render the aerial image, and during 'Final Gather' but during the 'Render' phase, it goes back to grey.
--I turned Shadows back on to original settings, and toggled off Global Illumination. = Begins rendering the underlying image during 'Final Gather' ... and again during Render it goes to grey.
--With Global Illumination back on to previous settings, I turned off Final Gather, and it = starts rendering it as grey from the get-go.
o- An interesting thing is that during all of this, the blocks I have for surrounding miscellanious buildings show the texture reflected on their surfaces.