Haven't read this (saw it on linkedin today) but ya'll may be interested.
Hi, that's my book. You can get an idea of what it is about by watching my class in AU2012 Virtual
http://au.autodesk.com/?nd=au_player#1%0:3202, starting today (November 27).
Its title is "LISP your MESH to Shape!". The book includes an introduction to LISP programming techniques, The classic AutoLISP API and the Visual LISP enhancements.
It is centered mainly in the creation and modification of graphic and non-graphic objects, with an special emphasis on 3D, 216 pages to explain things like Transformation matrices, Coordinate Systems, Viewpoint and Visual Style, Visual LISP’s VLAX-CURVE Extensions, SPLINES, Legacy Polygon and Polyface Meshes, Solid Modeling and Editing 3DSolids, Subdivision surfaces (MESH), and Procedural and NURBS Surfaces. It also includes a Chapter on OpenDCL.
This is my first book in english about this subject, coming after two books in spanish (2003 and 2012). You can find more details in my website
http://www.togores.net/