Author Topic: Paper Space Vs Model Space  (Read 22751 times)

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CADaver

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Paper Space Vs Model Space
« Reply #30 on: October 29, 2004, 07:05:20 PM »
Quote from: MP
I was agreeing with you RC. :)

HAGWE.
Ohhhh, misread the "nads" comment, sorry.

Have one yerself, I gotta work.

Dinosaur

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Paper Space Vs Model Space
« Reply #31 on: October 29, 2004, 08:19:04 PM »
We do our grading plans using a modelspace viewport with the title block and annotation in paperspace.  The viewport, especially irregular shaped ones, allow saving extra blank space for notes and details.  They also allow easy adjusment of the area displayed should the project be split into different phases.  Also there are times when the projects can fit on a more useable scale if they are rotated and we find a rotated view in paperspace to be a very easy solution.  We will usually xref our base sheet for the grading and drainage plans if they are a large multiphase project.  In this case we place what annotations and linework only needed for these plans over the xref in modelspace.  For smaller projects we will sometimes just make a tab for them in the base plan.

MP

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Paper Space Vs Model Space
« Reply #32 on: October 29, 2004, 08:28:00 PM »
Quote from: CADaver
Quote from: MP
I was agreeing with you RC. :)

HAGWE.
Ohhhh, misread the "nads" comment, sorry.

Have one yerself, I gotta work.

Me too. :roll:
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CADaver

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Paper Space Vs Model Space
« Reply #33 on: October 29, 2004, 10:16:02 PM »
Quote from: MP
Quote from: CADaver
Have one yerself, I gotta work.

Me too. :roll:


Bummer, I've been working at least 6 - 12's for over 2 years.  It's gettin' old... REAL old.

MP

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Paper Space Vs Model Space
« Reply #34 on: October 29, 2004, 10:33:23 PM »
Well I can't sing the same song ... I've  managed to avoid any significant O/T for the last 2 years. This weekend's work is because a colleague is in a bind ( project behind schedule ) and I volunteered to write a program for him this weekend to read a database of schematic info and auto spew drawings from it, so there's a fun factor for me despite that it's work.
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MP

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Paper Space Vs Model Space
« Reply #35 on: October 31, 2004, 04:06:41 PM »
Quote from: MP
I volunteered to write a program for him this weekend to read a database of schematic info and auto spew drawings ...

YEEHAA, currently spewing drawings at the rate of 3.9 drawings per second!

Sorry, had to pat myself on the back. :D
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Mark

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Paper Space Vs Model Space
« Reply #36 on: October 31, 2004, 04:18:58 PM »
Sounds like a fun project. Knowing even a little programming in this busniess can make a huge difference. Way to go MP!!
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MP

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« Reply #37 on: November 01, 2004, 08:27:56 AM »
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CADaver

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Paper Space Vs Model Space
« Reply #38 on: November 01, 2004, 10:16:13 AM »
Quote from: MP
YEEHAA, currently spewing drawings at the rate of 3.9 drawings per second!

Sorry, had to pat myself on the back. :D
Consider this a pat from me as well.  Currently the only way I can get a drawing anywhere near "spewed", is by physically throttling the least productive stress engineer in front of the rest of them.  The funny noise he makes while his head snaps back and forth seems to get their attention.

MP

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« Reply #39 on: November 01, 2004, 05:32:44 PM »
Quote from: CADaver
Consider this a pat from me as well.  Currently the only way I can get a drawing anywhere near "spewed", is by physically throttling the least productive stress engineer in front of the rest of them.  The funny noise he makes while his head snaps back and forth seems to get their attention.

As satisfying as it is to design and code an application like this, your work flow yields results far more satisfying me thinks. :D
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CADaver

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Paper Space Vs Model Space
« Reply #40 on: November 01, 2004, 05:38:10 PM »
Quote from: MP
Quote from: CADaver
Consider this a pat from me as well.  Currently the only way I can get a drawing anywhere near "spewed", is by physically throttling the least productive stress engineer in front of the rest of them.  The funny noise he makes while his head snaps back and forth seems to get their attention.

As satisfying as it is to design and code an application like this, your work flow yields results far more satisfying me thinks. :D
There is something quite satisfying about a well placed grip and just the perfect  force in the shake to produce just the right tone in the "YAGADA-YAGADA-YAGADA".  Too much grip and they make no sound at all, too little and you can still make out the curses, but just right, and the boys at Warner Bros. cartoon dept. would be proud.

ELOQUINTET

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Paper Space Vs Model Space
« Reply #41 on: November 02, 2004, 09:36:19 AM »
went out drinkin last night so i'm doin a different sort of spewin but spewin nonetheless.  :lol:

ronjonp

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Paper Space Vs Model Space
« Reply #42 on: November 02, 2004, 11:21:48 AM »
model in modelspace....print from paperspace......it's a no brainer

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dubb

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Paper Space Vs Model Space
« Reply #43 on: November 02, 2004, 11:46:55 AM »
that says it all....i think the conclusion to this forum topic should be closed. i find from all this input that all aspects of autdesk has its purposes on how each individual drafter sets his standard is the right way otherwise its wrong if its not done per standard. whether or not a drawing was plotted out using ps or ms the end product should always be consistent as well as the cad file. one of the main cad related issue is for the next cad tech to review a cad file and understand the enviroment and the overall asthetics of a cad file. most people use paper space and some dont its just a matter of preferences set by standards. thank you all. did i miss anything?

ELOQUINTET

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Paper Space Vs Model Space
« Reply #44 on: November 02, 2004, 12:14:38 PM »
yeah see ron's comments above that says it all short and sweet  :twisted: