ahhh, Steven....
toolbars are really not the way to use C3D (maybe a cross post from here to there on this?)
or one creates more compact versions (customized) such that you use fly-outs, and scrap the buttons you RARELY use remembering that in
most cases the ARX/context sensitive menus cover most all things one can or should do the object one has gripped....
you will discover that pull down menus, and a select few toolbars (customized) will greatly improve your productivity without the need for acres of video screen(s) realestate....
agreed some reverse interfacing is better than none, however that too may be removed sooner than later
