My guess is that the break symbol is not always the same size & not always in the middle and
the break symbol has extensions the extend past the pline rectangle.
Therefore he desires to match the existing break symbol.
Yep that is about it. See the attached drawing. You will notice that there are three break lines and they are interacting with the objects differently. Hence I need place vertices to the objects that is getting "broken". Like CAB said the break could be anywhere on the object.
More background info:
You ask why not simply place the break symbol and trim the object to the break line. Because I am using ADT's detail component tools to generate some of the objects. If I explode or trim the object I lose the data that is assigned the object thus loosing the ability to use tools like "add selected" or the use of key noting. Plus for other objects I loose efficiency of hatching objects due not being able to selelct object or ADT's another version of subtract and merge commands.