### Author Topic: Viewports  (Read 6977 times)

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#### Alan Cullen

• Guest
##### Viewports
« on: August 27, 2008, 07:02:47 PM »
I'll ask this in the hope that I get a quick answer. We all know what acad help is like....i've spent the last 10 minutes trying to find the answer there.

Is it possible to convert a rectangular viewport to a polygonal viewport? If so, how?

I'm just in a lazy mood today, and don't feel like drawing a polygonal viewport to replace a rectangular viewport and setting it all up.

#### T.Willey

• Needs a day job
• Posts: 5251
##### Re: Viewports
« Reply #1 on: August 27, 2008, 07:36:19 PM »
Off the top of my head, I would say no.  A lisp could be written to do it I'm sure, but with standard Acad I don't know of a way.
Tim

I don't want to ' end-up ', I want to ' become '. - Me

#### Alan Cullen

• Guest
##### Re: Viewports
« Reply #2 on: August 27, 2008, 08:09:37 PM »
That's what I was afraid of. Thanks anyway Tim.

I just had a bit of a play around with it, and noticed if you draw a polygonal viewport, you actually end up with two entities, one is an LWPolyline and one is a viewport. Somehow acad must tie them together so you can edit the viewport as you would a polyline.

#### Matt__W

• Seagull
• Posts: 12955
• I like my water diluted.
##### Re: Viewports
« Reply #3 on: August 28, 2008, 08:18:30 AM »
I'll ask this in the hope that I get a quick answer. We all know what acad help is like....i've spent the last 10 minutes trying to find the answer there.

Is it possible to convert a rectangular viewport to a polygonal viewport? If so, how?

I'm just in a lazy mood today, and don't feel like drawing a polygonal viewport to replace a rectangular viewport and setting it all up.

*blows whistle*  TIME OUT!!  You don't need LSP to do this.

All you have to do is create a pline in the shape of the viewport you want, then click on the existing viewport, right-click, select CLIP VIEWPORT then select the pline you just drew.  The new polygonal viewport will maintain the same layer settings.

Pretty simple...unless I'm missing something.
Autodesk Expert Elite
Revit Subject Matter Expert (SME)
Owner/FAA sUAS Pilot @ http://skyviz.io

#### CHulse

• Swamp Rat
• Posts: 504
##### Re: Viewports
« Reply #4 on: August 28, 2008, 08:55:08 AM »

All you have to do is create a pline in the shape of the viewport you want, then click on the existing viewport, right-click, select CLIP VIEWPORT then select the pline you just drew.  The new polygonal viewport will maintain the same layer settings.

This is how I would do it....
Cary Hulse
Urban Forestry Manager
Wetland Studies and Solutions

Civil 3D 2020 & 2023

#### Alan Cullen

• Guest
##### Re: Viewports
« Reply #5 on: August 28, 2008, 08:58:22 AM »
Matt...just in anticipation.......I really love you, you horrible little man. I will try this out tomorrow when I get to work. If it does indeed work.....I will dress up in all that scary stuff that the metros wear, and maybe sweat on you a little bit. But please don't hold your breath.

Thanks a ton, mate.

#### Matt__W

• Seagull
• Posts: 12955
• I like my water diluted.
##### Re: Viewports
« Reply #6 on: August 28, 2008, 09:02:09 AM »
Matt...just in anticipation.......I really love you, you horrible little man. I will try this out tomorrow when I get to work. If it does indeed work.....I will dress up in all that scary stuff that the metros wear, and maybe sweat on you a little bit. But please don't hold your breath.

Thanks a ton, mate.

Gonna go clubbin' with TJR?
Autodesk Expert Elite
Revit Subject Matter Expert (SME)
Owner/FAA sUAS Pilot @ http://skyviz.io

#### Alan Cullen

• Guest
##### Re: Viewports
« Reply #7 on: August 28, 2008, 09:02:57 AM »
Yo, Cary......good to see you about and active as normal. Miss our normal banter....but whatever !!! Say g'day to the rest of the troops, please.
« Last Edit: August 28, 2008, 09:12:17 AM by Alan Cullen »

#### CHulse

• Swamp Rat
• Posts: 504
##### Re: Viewports
« Reply #8 on: August 28, 2008, 09:05:52 AM »
Yo, Gary......good to see you about and active as normal. Miss our normal banter....but whatever !!! Say g'day to the rest of the troops, please.

Hey Alan, that's why I'm here - missed you on the other one...
Will do.
Cary Hulse
Urban Forestry Manager
Wetland Studies and Solutions

Civil 3D 2020 & 2023

#### CHulse

• Swamp Rat
• Posts: 504
##### Re: Viewports
« Reply #9 on: August 28, 2008, 09:06:57 AM »
Yo, Gary......good to see you about and active as normal. Miss our normal banter....but whatever !!! Say g'day to the rest of the troops, please.

...By the way - no "G" in Cary...
Cary Hulse
Urban Forestry Manager
Wetland Studies and Solutions

Civil 3D 2020 & 2023

#### Alan Cullen

• Guest
##### Re: Viewports
« Reply #10 on: August 28, 2008, 09:07:01 AM »
Gonna go clubbin' with TJR?

Que? what are you possibly referring to? I wear stubbies and a t-shirt...defo not anything suspect...I think.

#### CHulse

• Swamp Rat
• Posts: 504
##### Re: Viewports
« Reply #11 on: August 28, 2008, 09:08:37 AM »
Gonna go clubbin' with TJR?

Que? what are you possibly referring to? I wear stubbies and a t-shirt...defo not anything suspect...I think.

...not sure I want to know...
Cary Hulse
Urban Forestry Manager
Wetland Studies and Solutions

Civil 3D 2020 & 2023

#### Alan Cullen

• Guest
##### Re: Viewports
« Reply #12 on: August 28, 2008, 09:10:28 AM »
...By the way - no "G" in Cary...

Disregard me, mate.......well it is half past 6 winoclock......

I know that.......hehehe...and G is not even close to C...well a little bit......

#### CHulse

• Swamp Rat
• Posts: 504
##### Re: Viewports
« Reply #13 on: August 28, 2008, 09:25:05 AM »
...By the way - no "G" in Cary...

Disregard me, mate.......well it is half past 6 winoclock......

I know that.......hehehe...and G is not even close to C...well a little bit......

it's all good  :pissed:
Cary Hulse
Urban Forestry Manager
Wetland Studies and Solutions

Civil 3D 2020 & 2023

#### T.Willey

• Needs a day job
• Posts: 5251
##### Re: Viewports
« Reply #14 on: August 28, 2008, 11:27:55 AM »
I'll ask this in the hope that I get a quick answer. We all know what acad help is like....i've spent the last 10 minutes trying to find the answer there.

Is it possible to convert a rectangular viewport to a polygonal viewport? If so, how?

I'm just in a lazy mood today, and don't feel like drawing a polygonal viewport to replace a rectangular viewport and setting it all up.

*blows whistle*  TIME OUT!!  You don't need LSP to do this.

All you have to do is create a pline in the shape of the viewport you want, then click on the existing viewport, right-click, select CLIP VIEWPORT then select the pline you just drew.  The new polygonal viewport will maintain the same layer settings.

Pretty simple...unless I'm missing something.
I have my right click as enter.  So my question is what command does this run?  Or can you not get to this option unless you right click on the viewport?  I will see if I can find anything in the help files.  Nice tip Matt.
Tim

I don't want to ' end-up ', I want to ' become '. - Me

#### Matt__W

• Seagull
• Posts: 12955
• I like my water diluted.
##### Re: Viewports
« Reply #15 on: August 28, 2008, 12:02:05 PM »
I'll ask this in the hope that I get a quick answer. We all know what acad help is like....i've spent the last 10 minutes trying to find the answer there.

Is it possible to convert a rectangular viewport to a polygonal viewport? If so, how?

I'm just in a lazy mood today, and don't feel like drawing a polygonal viewport to replace a rectangular viewport and setting it all up.

*blows whistle*  TIME OUT!!  You don't need LSP to do this.

All you have to do is create a pline in the shape of the viewport you want, then click on the existing viewport, right-click, select CLIP VIEWPORT then select the pline you just drew.  The new polygonal viewport will maintain the same layer settings.

Pretty simple...unless I'm missing something.
...my question is what command does this run?

VPCLIP   :kewl:
Autodesk Expert Elite
Revit Subject Matter Expert (SME)
Owner/FAA sUAS Pilot @ http://skyviz.io

#### T.Willey

• Needs a day job
• Posts: 5251
##### Re: Viewports
« Reply #16 on: August 28, 2008, 12:42:11 PM »
I'll ask this in the hope that I get a quick answer. We all know what acad help is like....i've spent the last 10 minutes trying to find the answer there.

Is it possible to convert a rectangular viewport to a polygonal viewport? If so, how?

I'm just in a lazy mood today, and don't feel like drawing a polygonal viewport to replace a rectangular viewport and setting it all up.

*blows whistle*  TIME OUT!!  You don't need LSP to do this.

All you have to do is create a pline in the shape of the viewport you want, then click on the existing viewport, right-click, select CLIP VIEWPORT then select the pline you just drew.  The new polygonal viewport will maintain the same layer settings.

Pretty simple...unless I'm missing something.
...my question is what command does this run?

VPCLIP   :kewl:
Nice.... thanks!
Tim

I don't want to ' end-up ', I want to ' become '. - Me