When you use the SPLINE command to draw a spline, after you pick the last point and hit enter, it asks for a tangent direction at the start and end. You can hit enter instead of picking a direction to have the start and end progress smoothly to the next point. When you are pick a number of points and use the close option, you are prompted to pick a single tangent direction for the point that closes the spline, if you hit enter here, you end up with a smooth ring that progresses point to point.
When I use the VLA-AddSpline function it asks for an array of points and a start and end tangent. If I give it the last point same as the first, it knows that it is a closed spline, but I don't know what to tell the tangent points to make the ring smooth. I have tried to make them both 0,0,0 and I get a pointy corner at the vertex that is the start/end.
I have tried to use EntMake, since the 12 and 13 DXF codes for the start and end tangents are optional, it sometimes does and sometimes doesn't make a pointy vertex.
How do I make a smooth spline that forms a closed ring with no kinks?
Zoltan