Okay... I have a 160 lot subdivision that the developer wants to do in three phases. All parcels have been created and labeled and the boundary lines are matching the deeds & title work. The county now wants everything rotated so that it will fit nicely within their GIS system. SO.... I attempt to rotate the drawing using a USGS corner as the rotation point. Over 3000 objects.... C3D crashes. As I expected it to do. So, I do it again... and guess what, it crashes! So, I reboot the computer and then rotate again. This time, the rotation works BUT, as soon as you try to do anything else, it (C3D) crashes. So I reboot again, rotate the drawing and then immediately save it. Quit, reload C3D and things seem to be working again. Only now, I have a bunch of bogus parcel numbers. Meaning 437,521,648, etc. So.... I am now spending time dicking around with these odd parcel numbers. I create a polyline through the parcels and try the renumber routine. It works fine on all parcels except the ones with the funky numbers. The funny thing about it, is that these funky parcels don't even appear in the parcel list. I have multiple sites in this drawing but these parcels appear in NONE of those sites. Yet, when I click on the funky parcel number, it highlights the parcel boundary.... weird. So... I started deleting parcel lines until the 'funky' parcel number disappears. I finally got things back the way that I wanted them. Long story short.... it took me 3-4 hours to accomplish a task that would have taken another application 2 minutes. WTF!! Also, now I'm stuck with the following weirdness that I've never seen before. I've got this 'O' that is appearing just outside of the parcel in the upper left corner. The 'O', when clicked on, gives properties that I've never seen before either.