Author Topic: Alternative CAD Interfaces. Looking for feedback please.  (Read 6901 times)

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CADaver

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Re: Alternative CAD Interfaces. Looking for feedback please.
« Reply #30 on: March 11, 2007, 10:06:33 PM »
Is anyone besides me finding this a royal PITB??

uncoolperson

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Re: Alternative CAD Interfaces. Looking for feedback please.
« Reply #31 on: March 12, 2007, 12:06:51 AM »
Is anyone besides me finding this a royal PITB??

yeah, but i also see it could go some cool places.... as soon as i figure out how to not draw an arc/square when i want to draw a line...

although it probably will be something that is only worthwhile in a few situations (like microstation, or autocad electrical) not saying it's not neat(it is... feels like legos), just that it will probably very likely only be of use to a small handful of people.

hendie

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Re: Alternative CAD Interfaces. Looking for feedback please.
« Reply #32 on: March 12, 2007, 05:13:01 AM »
there's just too many unanswered questions for me...

For something so "revolutionary" I would have thought that there would have been a website proclaiming the products virtues, complete with video and reams of text and snappy groovy pictures. I just find it a bit curious that there isn't a website devoted to this product and yet it's being touted on several forums. Even the videos are being posted on yousendit. It all seems a bit amateurish and certainly not very professional.

and the biggest question.. why on earth would I throw away all the customisation that got my total drawing time down from '2 hours plus' down to 3 -4 minutes ?

and what about the double posting ?

gmyroup

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Re: Alternative CAD Interfaces. Looking for feedback please.
« Reply #33 on: March 12, 2007, 08:04:09 AM »
The website is currently being developed...  I have to agree with you about it being a bit amateurish and certainly not very professional but please keep this is mind... we are truely in the proof of concept stage.

While it would be great having a nifty website with all the bells and whistles you speak of... it is much more important that we start to gauge user acceptance... what is good about the interface... what isn't... what is easy for the user to grasp... and what isn't. Having a great website WILL NOT sell the product if the product isn't good to begin with.

Being a mechanical designer and drafter for 15 years prior to becoming a developer, I had used many CAD packages and knew the interface could be easier.. even more fun to use.

We are looking for feedback from those open minded enough to even try something new in the hope that it could make a significant amount of the more common drafting task more productive WITHOUT having to create additional functions themselves.

I appreciate your frankness... your commentary is what I am looking for though something more positive would be better.... LOL

Thanks


Maverick®

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Re: Alternative CAD Interfaces. Looking for feedback please.
« Reply #34 on: March 12, 2007, 08:28:45 AM »
  IMHO it might be beneficial to get out right now that you are not trying to sell something at this point.  I know you have just said in more than one post that you are looking for feedback.  That is great and I believe you will find some input here if that is indeed all you are looking for.  I have mostly just been lurking in your threads up to this point and I have to say it comes across as a sales pitch. 

  Possibly instead of telling everyone how great it is and making claims to production increases, you could phrase it differently.  " I have this project that I have started on that I believe could be really great. I am looking for some constructive criticism and feedback from some unbiased users to help me understand if it is a worthwhile project.  Any input that I can get is greatly appreciated"

  Enthusiasm in a project is great and can really keep one motivated.  Sometimes projecting that can come across as...... The guy at the Carnival luring you into the tent.

  Again...... Just an opinion.

  Also... as a mod...... Could we get this into one thread in one forum?  Double posting is not really productive and generally frowned upon.

  With that.... Good luck gmyroup.  I can admire someone at least trying to do something, anything,  instead of shooting everyone else down.

 

Maverick®

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Re: Alternative CAD Interfaces. Looking for feedback please.
« Reply #35 on: March 12, 2007, 09:28:56 AM »
 O.k....  With the help of the OP I have merged this topic.  Now lets get on with the show!!

  Thanks folks, move along, no need to push....  :-D

Mark

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Re: Alternative CAD Interfaces. Looking for feedback please.
« Reply #36 on: March 12, 2007, 09:30:19 AM »
O.k....  With the help of the OP I have merged this topic.

Thank you. :-)
TheSwamp.org  (serving the CAD community since 2003)

gmyroup

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Re: Alternative CAD Interfaces. Looking for feedback please.
« Reply #37 on: March 12, 2007, 09:34:21 AM »
  IMHO it might be beneficial to get out right now that you are not trying to sell something at this point.  I know you have just said in more than one post that you are looking for feedback.  That is great and I believe you will find some input here if that is indeed all you are looking for.  I have mostly just been lurking in your threads up to this point and I have to say it comes across as a sales pitch. 

  Possibly instead of telling everyone how great it is and making claims to production increases, you could phrase it differently.  " I have this project that I have started on that I believe could be really great. I am looking for some constructive criticism and feedback from some unbiased users to help me understand if it is a worthwhile project.  Any input that I can get is greatly appreciated"

  Enthusiasm in a project is great and can really keep one motivated.  Sometimes projecting that can come across as...... The guy at the Carnival luring you into the tent.

  Again...... Just an opinion.

  Also... as a mod...... Could we get this into one thread in one forum?  Double posting is not really productive and generally frowned upon.

  With that.... Good luck gmyroup.  I can admire someone at least trying to do something, anything,  instead of shooting everyone else down.

 

Thanks for the help... I believe you may be correct... Apparently I am not getting the message across... that it is simply proof of concept... not yet a commercial product.

 At this point all I'm looking for is a few dedicated users who see the benefit of my interface.  I appreciate any help people at the Swamp can offer.

ELOQUINTET

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Re: Alternative CAD Interfaces. Looking for feedback please.
« Reply #38 on: March 14, 2007, 08:57:07 AM »
like someone said before this may be useful for someone who does architecture drafting but i do shop drawings that are very trade specific and our office is heavily customized to suite our needs already. i think it would take alot of tweaking to make this useful to us. i didn't try it but only watched the videos though. maybe i'll install it later and let you know if i have anymore thoughts

gmyroup

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Re: Alternative CAD Interfaces. Looking for feedback please.
« Reply #39 on: March 14, 2007, 10:11:09 AM »
Good morning...

The interface is designed to make basic drafting and detailing functions for all disciplines more productive.

In regards to existing customization you may have implemented... when we convert the standalone app into an AutoCAD add-in... you will be able to use the current AutoCAD interface you have setup (including all customization) or our interface (where there is no visible interface to speak of... are we confused yet?)

The standalone version you will be looking at is for proving the concept as well as helping us expose software bugs all pre-alpha software will have.

Please take a look around the actual program to truely get a feel of what is it capable of doing.

NOTE: I will be posting a link to the latest version of the software later today.

Thanks

Maverick®

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Re: Alternative CAD Interfaces. Looking for feedback please.
« Reply #40 on: March 14, 2007, 10:38:51 AM »
you will be able to use the current AutoCAD interface you have setup (including all customization) or our interface (where there is no visible interface to speak of... are we confused yet?)
 

  In a word... yes.  Though maybe I'm the only one.

Throwing an opinion out there again......

 Do you have some kind of "readme" made up for this?  Something with an overview or outline of what it is your program does or what you want it to do?  I think you would get more feedback if you told people what this is supposed to do instead of saying "watch the video and be amazed".

  Does it eliminate command line?  Does it eliminate toolbars, etc.? Does it use mouse gestures instead of the above?  Can it cook fish indoors without that nasty smell?

  Say what it does. Explain the concept. And then offer examples.

  If I developed a new kind of knife with a cool handle and a blade that never dulled.  But all I showed you was a picture of cut up tomatoes.  You would not get much of how superduperubercool it is.

 I know you're looking for feedback on your program.  I just think you need to add a step in there to get some users to try it.  It's a busy world.  People are selective on what they spend their time on.

  Again, just an opinion.   ;-)

 

Mark

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Re: Alternative CAD Interfaces. Looking for feedback please.
« Reply #41 on: March 14, 2007, 11:15:27 AM »
Look at "additional options" when posting a new message.
TheSwamp.org  (serving the CAD community since 2003)

gmyroup

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Re: Alternative CAD Interfaces. Looking for feedback please.
« Reply #42 on: March 14, 2007, 01:39:01 PM »
Here’s a little bit about our interface and how it works…

For the most part the interface (in the standalone, pre-alpha version) appears to the user as a large, blank drawing area (See image below) with menus and toolbars obviously missing. 

When installed as an AutoCAD add-in however, the interface will look like the user’s normal AutoCAD screen… with all menus and toolbars (associated customization included) visible and available for the user to use. This is the beauty of the interface… you can use it whenever you want while having all of AutoCAD’s existing functionality available as well.

To use our interface to create and edit entities WITHOUT using menus, toolbars, and the command line… the user must activate a ‘TASK MODE’ by pressing the key associated with the general task they wish to accomplish.  There are 4 TASK MODES that the user can work in…. Create, Alter (modify), Transform, and Annotate. They are activated using the following keys:

    Create = Ctrl key
    Alter = Alt key
    Transform = Shift key
    Annotate = Tab key

Once the user activates a particular TASK MODE it remains active until the user invokes a different TASK MODE or interacts with AutoCAD’s interface. The user must then use the pointing device (mouse, stylus, etc) to execute the pre-defined interaction pattern associated with the command they wish to execute. 

For example… if the user wants to draw 1 or more lines… the Create TASK MODE must be active. The user then picks points on the screen to draw the line(s). To terminate the line drawing action the user simply right-clicks or presses the Crtl key and they are ready to draw another entity. 

If they want to draw a circle using the Center Point > Diameter method, the user double-clicks the circle center point and then picks a point to define the circle diameter. If they wanted to draw the circle at a specific diameter… they would double-click the center point… enter the circle diameter in the Interpreter (See Image below) and press the ENTER key.

To draw an arc using the Center Point > Start Angle > End Angle method, the user simply double-clicks the arc center point… picks a point to define the arc radius/start angle… and picks a point defining the end angle. Had they wanted to draw the arc at a specific radius… they would need to enter the radius prior to picking a point defining the start angle.


Modifying or altering entities is simple and intuitive.  Lets say the user wants to extend the endpoint of an existing line.  If the active TASK MODE is not the Alter mode… the user must press the Alt key in order to activate it. They would then pick the endpoint of the line they wish extend … and then pick the point to extend it to.

Likewise, if they wanted to extend the endpoint to an existing entity… they would pick the endpoint of the line they wish extend … and then pick the entity they wish to extend it to.

To extend 2 entities to meet at their intersection… they would drag from 1 entity dragging to the other entity.  If they wanted to filet the 2 entities they would need to enter the fillet radius in the Interpreter prior to dragging from 1 entity to the other.

As you can see, it’s how the user interacts with the computer (using the mouse and keyboard) while working in a particular TASK MODE that determines what they are trying to do.  The amount of user interaction is reduced to the absolute bare minimum since they do not need to identify what they want to do before doing it.  It allows you to work almost as fast as you think.

As in any software application… to be truly productive the user must first learn it.  Our interface is no different… it must be learned in order to be productive and since it must be learned… it is not intended for the part-time, casual user. 

You can download a copy of the pre-alpha version using the following link:

http://www.yousendit.com/download/T2dlak8rK3hOQncwTVE9PQ


« Last Edit: March 15, 2007, 12:44:37 PM by gmyroup »

ELOQUINTET

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Re: Alternative CAD Interfaces. Looking for feedback please.
« Reply #43 on: March 14, 2007, 02:34:45 PM »
I developed a new kind of knife with a cool handle and a blade that never dulled.   

You developed a knife, can I see it.

ELOQUINTET

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Re: Alternative CAD Interfaces. Looking for feedback please.
« Reply #44 on: March 14, 2007, 02:52:17 PM »
how do you initially specify what type of object it would create, a line, a circle, a camel etc. it seems that by the time you select which mode you need to be in, what type of objects you want to create and define say the diameter for example i could have picked a (macro) button and a center point and i'm done. if i'm correct that is 4 clicks versus 2 no. for me anything i do on a regular basis i have developed a shorter way of doing in. we have custom programs with dialogue boxes and we just input dimensions and it draws all of the objects for us automatically. this may be useful in some instances for certain people but i can't see it beating the automated programs we have and not useful enough to pay for.