Author Topic: .net and display  (Read 3294 times)

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Mark

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.net and display
« on: November 16, 2006, 08:57:34 AM »
poor subject line I know ...

Why is it when any application that uses .Net is displayed ( as opposed to minimized ) on your screen the memory usage for the app goes way up? For instance, Civil3D can eat up 400 MB of memory in a short time of working with it but if you minimize it the usage drops to 6,000 K! The new PowerShell is the same way, it has some nice features but it is a memory hog! That is until you minimize it.
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Glenn R

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Re: .net and display
« Reply #1 on: November 16, 2006, 05:29:32 PM »
That, sir, is a bug. Map's exhibited this behaviour for years.

MickD

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Re: .net and display
« Reply #2 on: November 16, 2006, 06:25:56 PM »
What about when you maximise it again, I have read somewhere about similar things with .net app's that there is some large memory usage on initial start up for setting up the clr and gc and a minimise/maximise cleans it up substantially.
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Mark

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Re: .net and display
« Reply #3 on: November 16, 2006, 06:36:19 PM »
No if I maximize them ( or just make them visible ) again and start working the memory jumps back up.

That, sir, is a bug. Map's exhibited this behaviour for years.

I never noticed that in Map before but I do believe ya. :-)
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Mark

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Re: .net and display
« Reply #4 on: November 16, 2006, 06:40:10 PM »
In C3D the worst of it seems to be messing with the AECC points ( dynamic blocks ). They are some how creating groups of these dynamic blocks and they ain't workin all that great if you ask me. I'm guessing dynamic blocks are created with .net.
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