Author Topic: 2d Polylines and viewports  (Read 1246 times)

0 Members and 1 Guest are viewing this topic.

Bryco

  • Water Moccasin
  • Posts: 1849
2d Polylines and viewports
« on: November 01, 2006, 08:55:21 PM »
I have a function that swaps every 2d poly into a lwpoly but I've just noticed if a 2dpoly is clipping a viewport (dxf 340 for the viewport I think) and you swap it, you delete the viewport. I'm wondering what would tell me that this is a clipping poly

CmdrDuh

  • Automatic Duh Generator
  • King Gator
  • Posts: 4039
Re: 2d Polylines and viewports
« Reply #1 on: November 02, 2006, 08:44:08 AM »
I have no idea, but I thought I would throw out that its in PS instead of model?  Is there a dxf code for attachment?

sorry
Everyone has a photographic memory, Some just don't have film.
They say money can't buy happiness, but it can buy Bacon and that's a close second

Bryco

  • Water Moccasin
  • Posts: 1849
Re: 2d Polylines and viewports
« Reply #2 on: November 02, 2006, 02:00:16 PM »
Yeah that will probably be the only way thanks CmdrDuh