Code Red > AutoLISP (Vanilla / Visual)
Change property within Reactor?
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Shade:
How would one change an entities property (let say layer for example) within a reactor without using the (command "Change") command?
I would like to change the properties of an object after it has been drawn based on the info contained in the object.
Any help would be appredciated....
Thanks
Shade
ElpanovEvgeniy:
Use ENTMOD...
FengK:
(vlax-put-property obj 'layer strLayerName)
(vlax-put-property obj 'color intColorNumber)
etc..
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