Code Red > AutoLISP (Vanilla / Visual)

Change property within Reactor?

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Shade:
How would one change an entities property (let say layer for example) within a reactor without using the (command "Change") command?

I would like to change the properties  of an object after it has been drawn based on the info contained in the object.

Any help would be appredciated....

Thanks
Shade

ElpanovEvgeniy:
Use ENTMOD...

FengK:
(vlax-put-property obj 'layer strLayerName)
(vlax-put-property obj 'color intColorNumber)
etc..

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