Author Topic: Solid3D Transparency and Material  (Read 2554 times)

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Solid3D Transparency and Material
« on: September 14, 2006, 06:32:40 AM »
Has anybody had any luck implementing these features. Not critical path stuff but more of a nice to have thing. It would be cool to get the Sun shining through the windows casting shadows, etc.

I keep coming back to these from time to time but haven't got them to work yet. No mention of them in the Adesk group.  I wonder if they really work yet.