I'm just curious, has anyone written or have a routine that rotates selected objects about their insertion point ??
Take text for example. Say you have several pieces of text (dtext & mtext) on a plan and you need to rotate the text (currently running horizontal) to a vertical position. But you want the text to stay in their locations.
So the insert point of the dtext selected is Left, Bottom Center, & Right. The user would select the text entities and rotate 90 degrees ccw and the text would rotate about their insertion points the 90 degrees.
Take Blocks; rotate about the insertion point.
Take individual entities (lines, rectangles, polylines); would the user have to select a point for the object to rotate about ??
Would this be a useful tool ?? Hmmmm.