nope no formal training.
However, the issues that my company have, at the moment have NOTHING to do with C3d. The things that are wrong in here are all data management issues, and the interaction of personnel with that data. Actually, things are working pretty well in here, as they relate to C3d. And besides, Me and My boss are the only ones that do commercial site grading. And, in order for my drawings to pass HIS approval (since he stamps them) the spot elevations must scale perfectly for the contour lines. And he expects to be able to instaneously just 'move' contours around in front of him.
Since he will be the one to actually stake the site, he will want to drag and drop contours at times when I nor anyone else may not be around.
Hence, polylines work for me.
I have a method that works well for this, and I trust my method more and am faster with it than using c3d feature lines etc. Commercial sites that we do, are quite unique in that most of the architects we work with require drawings to be put in acad r14 version, they have to have spot elevations as pure text, etc. My method of polyline grading is probably not for everyone, not everyone is this used to hand drawing the contours.
The last site I did the architect did the site grading for the North half, I did the site grading for the South half, and it was a TINY TINY TINY site. Polylines were perfectly suited because the portion I worked on had a large infiltration basin, a weir and a very large detention pond (downtown area tied to combined sewer). It was neccesary to carefully stage everything for my discharge, and the stupid thing still had a 2 stage flow structure. and the site was very flat with only 3 feet of fall across it. That's only 3 contours.
Now sure, my ponds were between 1.5 and 4 feet deep, but even then, that's hardly any real gradient. having a smooth way of emailing between the architect was needed, as my pond designs kept screwing up his finish floor and most times having a lot of civil 3d objects in a drawing that you must convert down every 10 minutes to collaborate with the arch would have added a bunch of headache I didn't need.
Also, I don't use hand drawn contours in large residential stuff OTHER than where necessary due to a lack of adjoining data, which happens sometimes, and the best thing to do is fudge it at the very boundaries using arial topo or whatever.
Sometimes it is necessary to add hand drawn proposed grade to satisfy a very specific backyard shape, or to direct water in a necessary way or whatever.
Anyways, that's my viewpoint, and that's how I do things at the moment, if C3d improves the stability of some of the tools, I will use them more. However, I have had pretty bad luck with using a lot of grading objects in one drawing, especially if I make a bunch of drag and drop edits, I am a bit gunshy of them at the moment.
The interesting thing about this thread is that it appears that everyone is having good luck with the objects in c3d2008 so I will make another run of using them the next time the opportunity arises.