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##### AutoLISP (Vanilla / Visual) / Re: Triangulation (re-visited)

« Last post by**rw2691**on

*»*

**Today**at 01:41:36 pmYMG,

I have tried it with PEDIT SPLINE, which makes it a quadratic and not a spline. It hugs the lines and stays near the vertice points. I get nearly the same results smoothing at NONE and MAX. The MAX as quadratic keeps it near your pattern. The NONE as quadratic doesn't look bad. I haven't tested it on lines that are very close to each other. I have noticed that it is something I would have to do by copying the contours before converting them. It makes your functions fail. At least the labeling functions, and expect the PROF will crash as well. They aren't type of objects that you are looking for.

I read that your routines won't work without Express Tools installed. Would it be too much to ask what commands you are using that are Express Tools?

Rick

I have tried it with PEDIT SPLINE, which makes it a quadratic and not a spline. It hugs the lines and stays near the vertice points. I get nearly the same results smoothing at NONE and MAX. The MAX as quadratic keeps it near your pattern. The NONE as quadratic doesn't look bad. I haven't tested it on lines that are very close to each other. I have noticed that it is something I would have to do by copying the contours before converting them. It makes your functions fail. At least the labeling functions, and expect the PROF will crash as well. They aren't type of objects that you are looking for.

I read that your routines won't work without Express Tools installed. Would it be too much to ask what commands you are using that are Express Tools?

Rick