TheSwamp
CAD Forums => CAD General => Topic started by: Bethrine on July 16, 2014, 05:18:11 PM
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Is there a system variable that controls whether the screen is always the XY plane?
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Have I been in Inventor too long?! I have to rotate my circle to get it on the correct "plane" or orient it properly. :|
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PLAN
UCS
World
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Heh, I had this problem before Maternity leave too, just couldn't remember how to fix it. :whistle:
Thank you!!!
Ugh.
Nope. I want the circle in red rotated 90 degrees. I have to fill in the "hole".
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Command:3drotate
pick circle object
pick plane for rotation of the circle
or
Command:ucs
Command:_3
pick your planes
redraw circle
the go back to your named or world view
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Another option: If your 3D part is square to the WCS, you can rotate your UCS about one of the axis' so the z axis is in the direction of the plane you're drawing in.
I always have the UCS icon "on" so I know where I am in drawing (not sure if you do or not, just a suggestion).
(see attached images;)
Using the UCS command, rotate the UCS about the y axis (90 degrees), draw your circle (and extrude or whatever you're doing next).
Similar options if you use the view cube, or preset 3D views:
simply select that face of the cube, (or the view name under the view command) and set UCS to "view".
HTH
I use the 3 point option suggested by "JONTHEPOPE" a lot too.
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or go to ISO view and use 3drotate command - use the gizmo to select proper axis
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:-o Oooh! Great stuff! I will play with them all this morning. I thought the view cube only changed the view...wonder if that setting was different when I opened this drawing? Also, I did toggle through the "gizmo" menu trying to figure out what it was for as I haven't used it before. Maybe that's what did it in the first place?
That's what I get for "playing" with AutoCAD. lol
I guess I need to read up a bit better on the different view and axis controls and what does which. :embarrassed:
Thank you everyone!
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Set up a couple of macros to "flip" the active UCS by 90 degrees in each axis (e.g. UCS;X;90) and a couple for your most common work planes (e.g. UCS;X;90;UCS;Y;90). If you are going to be working in the file a lot, create named UCS's and just use the names.
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simply select that face of the cube, (or the view name under the view command) and set UCS to "view".
This is where my problem was. Thank you! I knew it was a simple "fix". Just couldn't remember. I will definately read up better. I learned to manipulate the UCS in 2005 LT...been a while...I'm overdue for an update.
Set up a couple of macros to "flip" the active UCS by 90 degrees in each axis (e.g. UCS;X;90) and a couple for your most common work planes (e.g. UCS;X;90;UCS;Y;90). If you are going to be working in the file a lot, create named UCS's and just use the names.
I don't know how to set up macros but I really like the named views idea!
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There are both named views and UCS's. I don't use the former much, but from memory they might have the ability to retain a specific UCS state.
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I've used UCS>3 (3-Point) and UCS>S (Save) on a regular basis for years. Once you get used to what the planes are, it gets easier.
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Here are a few simple UCS command macros:
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(princ "\nWorld Coordinates Restored") )
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which I use a lot!
Suggest using UCSICON "ORigin"
Makes it easy to see which is current XY plane.
This turns on UCSICON & displays the icon @ origin of current UCS: