TheSwamp

Code Red => AutoLISP (Vanilla / Visual) => Topic started by: ribarm on May 19, 2012, 12:55:26 PM

Title: GEODESIC SPHERES
Post by: ribarm on May 19, 2012, 12:55:26 PM
Recently I've finished geodesic spheres routines, so I'll post it here...

M.R.
Title: Re: GEODESIC SPHERES
Post by: ribarm on May 20, 2012, 01:55:21 AM
And here are pictures of the same... Segmentation 16... Total 64 pictures...

[EDIT : Link removed as it don't exist any more...]

P.S. There were small mistake with geodesic-trunctetra... so I've uploaded *.zip again, now without mistakes (there were 13 downloads till now - hope you'll like it)...

Regards,
M.R.
Title: Re: GEODESIC SPHERES
Post by: qjchen on May 20, 2012, 08:55:15 AM
Beautiful geometry pattern~~. I like them.

Thank you for sharing~, ribarm.
Title: Re: GEODESIC SPHERES
Post by: ribarm on June 12, 2012, 02:01:11 PM
Routines updated - removed duplicated faces (till now there were 41 downloads) - no need to overkill after execution...

Regards, M.R. (arch.)
Title: Re: GEODESIC SPHERES
Post by: ribarm on June 13, 2012, 05:47:30 AM
However, I just realized that version I posted above may be too slow if segmentation is large, so still I decided to post faster version but with duplicated faces (no way you can get both fast and correct) - here you have to overkill duplicate faces if you want, for what I strongly recommend that you don't - you'll just loose time, though I didn't checked - maybe this method is faster than with using my above posted variant...

Regards, M.R. (arch.)
Title: Re: GEODESIC SPHERES
Post by: ribarm on June 13, 2012, 05:54:50 AM
Yes, I've checked it's faster to do overkill after execution, so recommended version is my latest faster...

M.R.