Author Topic: Annotetion scales  (Read 3039 times)

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Nardino

  • Newt
  • Posts: 97
Annotetion scales
« on: September 09, 2012, 12:25:09 PM »
Hello, I have many drawings that each has many items at different annotation scales. Is there a way to delete all of these annotation scales and only keep one?
thanks....Nardino

Daniel J. Ellis

  • Swamp Rat
  • Posts: 811
Re: Annotetion scales
« Reply #1 on: September 09, 2012, 12:29:01 PM »
It won't delete all of them because there's a standard set of scales built into AutoCAD, but look into resetting your annotation scale list.

dJE
===
dJE

Nardino

  • Newt
  • Posts: 97
Re: Annotetion scales
« Reply #2 on: September 09, 2012, 12:47:36 PM »
When you reset the scales, the ones being used remain.

Jeff H

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  • Posts: 6150
Re: Annotetion scales
« Reply #3 on: September 09, 2012, 02:57:49 PM »
One way is use OBJECTSCALE command.
 
Type in OBJECTSCALE
Press ENTER
Type ALL
Press ENTER
 
It should let you delete the current Annotation scale but will not let you delete the last one left.
 
 

 
« Last Edit: September 09, 2012, 03:04:33 PM by Jeff H »

mjfarrell

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Re: Annotetion scales
« Reply #4 on: September 10, 2012, 09:39:01 AM »
Hello, I have many drawings that each has many items at different annotation scales. Is there a way to delete all of these annotation scales and only keep one?
thanks....Nardino

Change all of the text to some style that is NOT defined as annotative,

Then reset the annotation scale list
Be your Best


Michael Farrell
http://primeservicesglobal.com/

Birdy

  • Guest
Re: Annotetion scales
« Reply #5 on: September 10, 2012, 10:14:44 AM »
.....And Dimensions, Hatches, Multileaders, Blocks, etc., etc.
All can be annotative.  Not just text.

dgorsman

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  • Posts: 2437
Re: Annotetion scales
« Reply #6 on: September 10, 2012, 10:28:30 AM »
When different objects are referencing rogue annotation scales, they can be *very* difficult to remove.  Quick select can help some, but I'm not certain there is a good way to do it automatically.
If you are going to fly by the seat of your pants, expect friction burns.

try {GreatPower;}
   catch (notResponsible)
      {NextTime(PlanAhead);}
   finally
      {MasterBasics;}