TheSwamp
CAD Forums => CAD General => The Third Dimension => Topic started by: StykFacE on June 01, 2011, 05:22:00 PM
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I'm starting to get a little creative in placing prebuilt 3D hangars for a run of pipes in a model. I'm in plan view, and I used the following to move my UCS up to the desired height on the positive Z axis:
Command: UCS
Specify origin of UCS or [Face/NAmed/OBject/Previous/View/World/X/Y/Z/ZAxis]
<World>: M
Specify new origin point or [Zdepth]<0,0,0>: 0,0,23'4"
I even tried using the [Zdepth] option and it does the same thing, only it gives a value that is strictly for the Z axis. My question is this... How can I get back to 0,0,0 without having to remember the last inputted value? It seems to get the Z back normal, I have to go to the WCS. I have a few named UCS' that I'm working with and the value seems to "stick" when you're on a Named UCS. Any tips for me on this? Thanks in advance guys.
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why not use CELTZ instead?
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Unknown command "CELTZ". Press F1 for help.
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I'm not sure I totally understand. What's wrong with going back to the WCS? I assume because you might have your UCS set to different XY origin?
I guess you could always use point filters.
UCS
M
.z
<whatever Z elev you want>
<enter XY coord here>
Would that do it? I'm not sure I 'get it'
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I'm sorry I didn't give all the info... yes you are right. I have a rotated UCS. The Z is rotated 90 degrees, so I'm not working off the WCS at all.
I will try the point filters tomorrow. Thanks again James.
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UCS ORigin and select new origin
To return to "absolute" 0,0,0 enter *0,0,0
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why not use CELTZ instead?
OK...that wasn't right..have you tried using the ELEV(ation) command?
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ELEV works great!! I'll be utilizing this one from now on. Thanks again Higgy. :kewl: