Parcel Labels in C3D are something of a pain. Unfortunately, the direction of the original linework used to create the Parcels affects the labels, and creates things like this.
I think you can get what you want, but it involves a very roundabout way. The trick is to use an invisible text component on the line, which will flip "plan readable". Then you need to attach your visible Azimuth and Distance components to this invisible text component. You will probably also have to select the option to "Flip anchors with Text". Then you should get a label that flips the way you want.
The only other alternative is to do like Michael suggests, and use "Flip Label" as-needed. This option works as long as you don't have a bunch of viewports twisted to different orientations.