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The points will follow the following function:Code - Auto/Visual Lisp: [Select](defun f ( r1 r2 i / y ) (list (* r2 (cos i)) (setq y (* r2 (sin i))) (sqrt (- (* r1 r1) (* y y)))))
Here's the finished product< .. >Makes a general 3D mesh 1 unit long of the tap in. Thanks again! -David
To offer an alternative, here is some ugly VL code