And that by education the procedure can be revised, thus eliminating the problem it was causing.
That's great and all, but I'm flat out saying your wrong with your education on this topic. This PROBLEM is only caused by the BASE being set to 30,0. When inserted, this will shift the entities to the left 30 units and leave the visibility GRIP where it always has been. THE VISIBILITY GRIP IS NOT MOVING!!! IT'S WHERE IT SHOULD BE!!! THE ENTITIES ARE BEING SHIFTED TO THE LEFT BECAUSE OF THE BASE VARIABLE WITHIN THE BLOCK ITSELF!!!
Insert the original block into any drawing, draw a line from the lower right corner 30 to the right and then select the block...the visibility grip is right at the end of the line. Open the original block, say no to open in editor, type BASE and change to 0,0 and save. Insert that block into any drawing and the entities insert at the BASEPOINT PARAMETER THAT COTTAGEGIRL SET UP INSTEAD OF 30 UNITS TO THE LEFT. THIS SOLVES THIS PROBLEM.
THERE ARE NO WRONG PROCEDURES HERE. ONLY FIXING A VARIABLE THAT IS CONFLICTING IN THE BLOCK DRAWING.
THE VISIBILITY GRIP IS RIGHT WHERE IT SHOULD BE, BUT THE BASE BEING 30,0 SHIFTS THE ENTITIES (LINES, ETC) TO THE LEFT 30 UNITS, WHICH OVERRIDES THE BASEPOINT PARAMETER THAT CG SET UP!!! THAT IS THE PROBLEM!!!
GOT IT NOW?
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