TheSwamp

CAD Forums => Vertically Challenged => Land Lubber / Geographically Positioned => Topic started by: Matt__W on August 07, 2014, 09:54:30 AM

Title: Annotative text missing in viewport
Post by: Matt__W on August 07, 2014, 09:54:30 AM
I'm in Civil 3D (for what it's worth) and I have some annotative text in an xref'd drawing from the surveyor that isn't showing up in my viewport.  The annotative scale(s) have been added to the annotative text objects, all layers are on/thawed in the viewport, plot and annotative scales match.  I'm at a loss for what else to check.
Title: Re: Annotative text missing in viewport
Post by: Jeff H on August 07, 2014, 10:37:08 AM
Do you have "Show all  annotative scales" on for the viewport?
Title: Re: Annotative text missing in viewport
Post by: mjfarrell on August 07, 2014, 10:38:40 AM
are you sure the viewport scale is correct?
Title: Re: Annotative text missing in viewport
Post by: Matt__W on August 07, 2014, 11:05:39 AM
After a little digging it seems the model space scale wasn't the same as the viewport/annotative scales.  Or maybe it had something to do with me purging the 100's of scales in the surveyor's drawing??  I dunno, but it's fixed for now....
Title: Re: Annotative text missing in viewport
Post by: caddcop on August 12, 2014, 02:06:16 PM
We found that if the annotative scale names were not identically spelled out, this can happen.

So 1"=50' and 1" = 50' are not the same.

Why AutoCAD does not look at the underlying scale factor/ratio instead of the actual name is beyond me.
Title: Re: Annotative text missing in viewport
Post by: alanjt on August 13, 2014, 09:07:33 AM
We found that if the annotative scale names were not identically spelled out, this can happen.

So 1"=50' and 1" = 50' are not the same.

Why AutoCAD does not look at the underlying scale factor/ratio instead of the actual name is beyond me.
The advantage there is that you can have two 50 scale viewports, but only have certain text object display in one viewport. ie 1" = 50' and 1" = 50'_somethingSomething. It's an alternative to the old way of duplicate objects on different layers.