The objects needs to be properly transformed before adding them to the block definition.
Yeah... what is that transform ( from and where to ) ?
A translation from the object position relative to the selected block in Model/Paperspace, and rotation/scaling to account for block scale & rotation, to the Block Definition Geometry.
Exactly and defintely .
That's what I would like to know and that's why I started my thread for.
Hope you show me these codes ?
if you do not mind of course .
Appreciated.