Author Topic: C3D - Moving Pipe from a network to another  (Read 1495 times)

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poupou11

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C3D - Moving Pipe from a network to another
« on: July 27, 2011, 10:06:58 AM »
Hi,

I'm trying to programmatically move pipes and structures between networks. Yes there is a function for that in C3D, it,s fine for small network, but when you want to reorganised large networks, containing loops, it's another story.

the networkId and networkName pipe properties in ..Net are read only ...

the first step - removing a pipe from a network, using COM - it's easy ...
the next step - adding the same pipe to another network ... that's where I've not find any solution yet.
Elevations, style, family, size, slope .. etc .. have to be maintained, just the network property needs to be changed.

Any idea ???

Thanks